Video Conference Game Devlog Week2

In last week’s thoughts, I wish to make a chitchat game like Werewolf or Mafia. But it will lose the “Video” part in a conference. I also think about many silly games we’ll play when we at the bar. They are not that complicated but still fun to play. So lets iterate last week’s project.

After playtesting with Zhijian and Ziqi, we found so many things that can be modified. We played about 1 hour with like 15 rounds of Spygame. It was fun in the beginning, but the pace problem began to show. In past rules, Former player will nominate next player. But it seems like we forget this part all the time cuz every player’s really focus on performing their part. In that case, each player’s round wound be intolerately long.

About the machanics, we tried different types of performing with only gestures, both moves and sounds, and a single word. But with word comes in, the game have a easy way to go through by simply describing other players’ move. That’s not fun to me. Also Zhijian mentioned that if it’s a party game, It shouldn’t be in so much rules like use different method to perform than last player. I think there is only 1 rule matters: player should not imitate others’ performance.

And there is so much details to change for this version of Spygame. Pace problem and mechanics is only a part of it. We’ll try to finish a new version of game.

PLAYTESTING is REALLY HELPFUL!

😛

Video Conference Game – Dev W1

Our Crewmates has played <Among Us> together to discuss abt chitchat Werewolf games.

Just a thought: What I imagine about a good video conference game is that it should have a background story and some rules and can be solved by chitchating. It sounds like some games we will play when we drinks. but normally drunk people likes simple games more, so that they could drink faster(I’m one of them). So when a room is full of sober people ready for a conference, this game should be a little bit more complicated and immersive. mystery murder game, following the rules of <Mafia> – 2nd Nov

Spygame version 0.1

After discussing with Zhuo and Yanci, we decide to do a game like Who is Spy and Spyfall(according to Mr.King)

Basically there is a host and two kinds of players: citizen and spy. In the beginning, Host will send a secret message to each player discribing a item or a movie etc. Except the spy, she/he will get a empty message. Games starts with the host performing first, but the host is not part of the game. Then the players will choose to describe this secret message with Gestures, Sounds or A Single Word. And the second player is supposed to use different method than the last player who performed.

A citizen’s goal is to find who spy is and perform as vague as possible so that the spy won’t find out the message. And the spy should guess what that secret message is and hide him/herself.

The host will decide which player to go first, and the first player will decide which to perform next. The procedure will be totally random so that spy’s gaming experience will be ensured. After all players have finished performing, there will be a vote. the spy’s vote counts.

If the spy doesn’t get the most votes, Spy will WIN. If he/she gets the most votes, but he/she has Guessed that secret message, the Spy STILL WINS. Otherwise, the WINNER WILL BE Citizens.

The amount of spy will change when there’s more participants.